9781584502333
Game Programming Gems 3 (Game Programming Gems Series) - Dante Treglia
Charles River Media (2002)
In Collection
#4046

Read It:
Yes
Computer games - Programming, Computer graphics

The journey continues with this ALL NEW volume in the Game Programming Gems series! As with the first two volumes, a dynamic group of some of the best game programmers in the industry have generously joined together to share their insights and techniques. Their ready-to-use ideas, tips, and solutions, will help save hours of programming time, prevent redundancy, and leave you with more time to add cutting-edge features to your own games. Covering all the key areas of game development, this invaluable resource delves deep into the problems often encountered by programmers, and provides practical, valid solutions. Each section is edited by an expert in the field to ensure that the ideas are original, accurate, and useful for a variety of game development projects. In addition to covering Mathematics, Graphics, General Programming, Audio, and Artificial Intelligence, Game Programming Gems 3 also includes an all new section on Network and Multiplayer games. This is a must-have reference, and series, for every game developer. If you are just getting started, this book offers a true cross-section of the challenges youíll face, and provides a variety of additional references to help you find all the resources you need to advance your skills and knowledge. If youíre an expert already, youíll find new ideas and techniques to help save plenty of valuable programming time.

Product Details
LoC Classification QA76.76.C672 .G363 2002
Dewey 794.815265
Format Hardcover
Cover Price 69,95 €
No. of Pages 663
Height x Width 234 x 185 mm
Personal Details
Links Amazon
Library of Congress