Mathematics For Game Developers (Game Development) - Christopher Tremblay
Course Technology PTR (2004)
In Collection

Read It:
Computer games - Design, Computer games - Programming

Mathematics for Game Developers is just thata math book designed specifically for the game developer, not the mathematician. As a game developer, you know that math is a fundamental part of your programming arsenal. In order to program a game that goes beyond the basics, you must first master concepts such as matrices and vectors. In this book, you will find some unique solutions for dealing with real problems youll face when programming many types of 3D games. Not only will you learn how to solve these problems, youll also learn why the solution works, enabling you to apply that solution to other problems. Youll also learn how to leverage software to help solve algebraic equations. Through numerous examples, this book clarifies how mathematical ideas fit together and how they apply to game programming.

Product Details
LoC Classification QA76.76.C672 .T76 2004
Dewey 794.8151
Format Paperback
Cover Price 49,99 €
No. of Pages 648
Height x Width 228 x 186 mm