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Traces Panel

 

This panel gives tools to manages the user-defined traces. A trace is a polygonal line whose points can be defined by the user in successive time slices. A trace is drawn as a set of balls of the same color and size connected by lines. Traces are intended to monitor the displacement of any part of the robot. They can be used to mark the path followed by the robot, the future passing points for the robot, the turning centers of the robot path, the footholds used by a given leg,... Traces are defined and enlarged from the robot controller. This panel allow to show/hide each trace as well as to reset them but not to define new traces or delete existing traces.

The information related to each trace is given in a single line that includes the trace name. Usually traces are not shown because this slows the workings of the display engine of the simulator. To show a trace the user have to activate the small round button on the left of the corresponding trace name. The Reset button on the right of the trace name reset the trace (i.e., deletes all the points added to the trace until this moment).

The Hide button closes the trace sub-panel.


 
Figure 2.16: The traces management sub-panel. 
\begin{figure}
\centerline{
\includegraphics [scale=0.75]{images/traces.eps}
}\end{figure}


next up previous contents index
Next: Camera Panel Up: The On-Line Interface Previous: Change View Panel
Josep M. Porta Pleite
8/2/2000