TwoBarrets.world
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1 
3 [CONSTANTS]
4 
5  size:=0.3
6 
7 [INCLUDE]
8  b1: "BarretArm.world"
9 
10 [INCLUDE]
11  b2: "BarretArm.world"
12 
13 [LINKS]
14  tshirt: cylinder 0.01 (0,0,0)+(size,0,0) blue
15  sphere 0.02 (0,0,0) red decoration
16  sphere 0.02 (size,0,0) green decoration
17  dummy1
18 
19 [OBSTACLES]
20  base: box (-1,-1,-0.346-0.05) (2.5,1,-0.346)
21 
22 [JOINTS]
23 
24  fix: b1::world b2::world Tx(1)*Rz(pi)
25 
26  prismatic: b1::world (0.35,0,0)+(0,1,0)
27  dummy1 (0,0,0)+(0,1,0)
28  range [-0.5,0.5]
29 
30  prismatic: dummy1 (0,0,0)+(0,0,1)
31  tshirt (0,0,0)+(0,0,1)
32  range [-0.3,0.75]
33 
34  revolute: b1::arm7 (0,0,0.2)+(0,1,0)
35  tshirt (0,0,0)+(0,1,0)
36 
37  revolute: b2::arm7 (0,0,0.2)+(0,1,0)
38  tshirt (size,0,0)+(0,1,0)
39 
40 [COLLISIONS]
41  check: tshirt,b1::arm1
42  check: tshirt,b1::arm2
43  check: tshirt,b1::arm3
44  check: tshirt,b1::arm4
45  check: tshirt,b1::arm5
46  check: tshirt,b1::arm6
47  check: tshirt,b1::arm7
48 
49  check: tshirt,b2::arm1
50  check: tshirt,b2::arm2
51  check: tshirt,b2::arm3
52  check: tshirt,b2::arm4
53  check: tshirt,b2::arm5
54  check: tshirt,b2::arm6
55  check: tshirt,b2::arm7
56